Institute of Play creates learning experiences that are rooted in the principles of game design and that require dynamic, well-rounded solutions to real-world problems.
With their “Quest School” model—operating at environments in NYC and Chicago—learning is a game and is based around semester-long learning units called “challenges.” These challenges draw upon game-based learning’s inherent ability to engage, contain relevance, and deliver mastery as a learning outcome. As well as operating their own environments, Institute of Play is also serving as a catalyst for a nationwide game-based learning movement and has created a impressive collection of public-access materials for both learners and educators. Two examples are “Mission Packs,” real full-length sample challenges designed for a multitude of subjects and age ranges, and “Design Packs,” a comprehensive set of tools and resources educators can use to design their own challenges. Institute of Play’s GameKit guides learners and educators through experiences that sharpen their design skills and teach the basics of game design. Visit their site and get a head start in gamifying your own learning environment!